Don Aldrich’s Book Reviews
Purdy on the Endgame, compiled by Ralph J. Tydoki (Thinkers Press 2003), paperback, AN, 248 pp., $22.50
The Thinkers Press is a small independent publisher located in Davenport, Iowa, USA. TP has been publishing a steady stream of chess books of varying quality over the last twenty years or so. Since the early 90s, they have produced a series of books of the writings of C.J.S. Purdy. Purdy was the man in Australasian chess for almost fifty years, editing a series of magazines, perhaps the best known being Chess World. While never achieving the GM title, he did win the Australian Championship several times, and played in an Interzonal once. He also was the first ICCF correspondence World Champion, so the guy did know a little about chess.
His contemporaries asserted that his over the board practice suffered due to the pressure of editing and writing a monthly chess magazine. While Chess World was notoriously late, it always eventually came out, and usually 60-90 % of it was written by Purdy himself. His reputation as a chess writer of extreme clarity was widespread, but his books, and the magazines, being printed in small numbers in Australia, were hard to come by.
The first two volumes put out by TP were pretty much straight reprints of existing Purdy books, The Guide to Good Chess, and The Search for Chess Perfection. Both are quite good, with the Guide currently in print again, and TP promising to reprint Search next year.
On the Endgame is more representative of the other Purdy books TP has produced - it was not a book written by Purdy per se, but rather a compendium of columns from his magazines that have been compiled as a book. If the writing is of a high enough quality to warrant separate publication, this is not a bad thing, but one should be aware of this going in.
In the instant case, I am pleased to report that the writing is good enough to warrant this treatment, and the editors have done a fine job. The book is broken into two sections, How to Play Endings, the Short Course, and All Facets of the Endgame.
The Short Course consists of four chapters, Rook and Pawn versus Rook, Pawn Endings, Queen Endings, and Practical Endgame Studies, spanning some sixty pages. Each chapter is a series of articles concerning one common topic which should be pretty much apparent from the titles.
This section, while instructive, can hardly serve as a replacement for a serious endgame treatise such as that by Keres or Fine. Each piece concerns a small part of the topic covered. However, the reason Purdy is worth reading is his remarkable ability to clarify and communicate fairly sophisticated concepts in a readily understood manner for players of all classes.
The Rook section is 17 pages. Of course, Dr. Nunn wrote an entire 350+ page work on this same subject. Nonetheless, in his 17 pages, Purdy does an excellent job of explaining the most important concepts of this critical ending. The basic winning and drawing techniques are well covered, as well as the far side/near side issues, bank rank defense, etc.
Through out the first part of the book, a series of endgame rules are set out in boxes and numbered. These rules are referenced continually throughout the text, and then set out separately at the end of the book. Some are rather banal, some are almost unintelligible, but for the most part they stand in good stead. One can go overboard on this kind of thing of course, but one good rule that can be remembered in conjunction with a specific position is valuable. Take this example:
Now, we all know how this little trick works. I first became acquainted with it in Znosko-Borovskys endgame book wherein he names it the trebuchet. Purdy too uses the sobriquet, which raises an interesting question - who used it first? Unfortunately, OTE doesnt give any information as to when these columns were written. It could have been Purdy.
Anyway, I would guess most learned about this particular position in terms of opposition and zugzwang. Purdy approaches it by rule: Rule 8: When Kings are on opposite sides of the pawns file, the King who can first attack the enemy pawn from the rear wins the enemy pawn and saves his own.
Clearly, here he who moves first wins, but what an elegant way to look at this problem. Proof of this is to put the White King on g5 rather than g8. Now using Purdys rule, one can see immediately, without any calculation, that Black wins the e6-pawn no matter whose move it is.
This is the essence of Purdy. He can distill his knowledge and write it in such a way that one immediately grasps the concept, and more importantly, will remember it.
The remaining 180 pages are a bit more eclectic. The first ten chapters of the second section are grouped by material, rook endings, knight endings, etc. However, the materials contained in each chapter probably have little to do with each other. That is, they focus on one particular endgame problem or ending from actual practice that Purdy found interesting. The remaining chapters are even less connected, with names like Sure Draws(?), Find the Win, Interesting Endgames and so on. This does not mean they are not worth reading, but again to stress it is not an endgame treatise, but a collection of interesting articles and analyses. As an example, he spends quite a bit of time analyzing the famous Teichman-Blackburne Berlin, 1897 ending:
The reason Purdy writes at length on this is not so much that it is an interesting ending, and it is, but rather to write about the various wrong analysis published about it, starting with Blackburne himself, and progressing through Znosko-Borovsky, Steiner, Fine, etc. Ironically enough, when he is on the verge of finding the truth, Karsten Mueller steps in and makes a small correction to Purdys analysis (Mueller, co-author of the prize winning Secrets of Pawn Endings, and Fundamental Chess Endings, has supplied several corrections, presumably computer assisted, to the text). That this many well-known and respected players and authors could make a mistake in analyzing this endings suggests it may be worthy of study.
The only nits I have to pick with this work are the aforementioned lack of historical attribution, and the absence of any kind of index. I realize, especially with a small independent press, these would increase the size, and thus the cost, of the work. I still think they are worth including. If you are familiar with other TP titles, most of the cute touches are absent here - no boxing of text found in the main other than the rules, no little aphorisms or cartoons. Some like this type of thing, some dont, but I must say the over all impression one takes away from this volume is one of professional presentation.
This book should have something of interest for players of all classes. It can be used to reinforce, or even learn for the first time, certain basic endgame principles. It presents many quite interesting games and positions that one probably has not seen before, as many are taken from Australian-New Zealand tournaments from the 40s/50s/60s. And perhaps most importantly, Purdys ability to charm and entertain shines through from virtually every page. Recommended.
Other reviews by Don Aldrich
Review 1: The Critical Moment, by GM Iossif Dorfman (PDF Format)
Review 2: Shirov's 100 Wins, by Sergei Soloviov (PDF Format)
Review 3: School of Chess Excellence 1: Endgame Analysis, by Mark Dvoretsky (PDF Format)
Review 4: Winning Chess Strategies, by Yasser Seirawan (PDF Format)
Review 5: Purdy On The Endgame, compiled by Ralph Tykodi
Review 6: School of Chess Excellence 3: Strategic Play, by GM Mark Dvoretsky
Review 7: Secrets of Positional Play, by Drazen Marovic
Review 8: Tony Miles: It's Only Me, by Geoff Lawton
Review 9: Chess Strategy In Action, by John Watson
Review 10: Lekos 100 Wins, by Sergei Soloviov
Review 11: Super Tournaments 2002, by Sergei Soloviov
Review 12: French Nd2, by Lev Psakhis
Review 13: Chess Endgame Training, by Bernd Rossen
Review 14: King's Indian Battle Plans, by IM Andrew Martin
|